Wednesday, November 27, 2013
Monday, November 25, 2013
The sharing of a design within classrooms
This children are beginning to work together in creating an obstacle game track. Exploration and initial design begins their research.
Friday, November 22, 2013
Thursday, November 21, 2013
Thursday, November 14, 2013
Helicopter changed into car
A design drawn by a small group. A car with power all around. The x's are where the treasures are. Then the car changes into an excavator to dig up the treasure.
The chips give the car power.
Tuesday, November 12, 2013
The children construct a racetrack based off James's design
The children decided to use beads as cars because they roll and fit on the track. Each area is either closed off or creates a trap for the beads, so they do not roll off the track or scatter around the room.
"The presence of the atelier is seen as a means to safeguard the complexity of the knowledge-building processes with the aim of using the imagination as a unifying element for the different activities and of viewing the "aesthetic knowledge" as a drive that is rooted within us and leads us to choose among patterns of thinking and among visual images." -Lella Gandini
Wednesday, November 6, 2013
Monday, November 4, 2013
Friday, November 1, 2013
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